![]() Games can devolve into a game of dominoes, where no-one attacks each other, and they instead topple trees. Both sides of the battle will use this to their advantage, as a fallen-pillar-to-the-head does significant damage and stuns the target. There’s something of Red Faction about Fort Triumph, and your pyrotechnic abilities can obliterate houses and knock down trees. That’s more unusual.Īnother quirk is the destructible environments. ![]() But Fort Triumph has a level-up system that randomly offers three improvements for you to choose from, and those upgrades will have different rarities and might even be cross-class. Archers and mages can thunk a projectile into an enemy’s knee from a distance, while barbarians and warriors are better up close. You’ve got a wide variety of heroes to choose from, and those heroes are better at some things than others. Some things are expected, and some aren’t. Then you’re watching the enemy turn play out, hoping they don’t gang-tackle your exposed archer. ![]() You might move into cover, put yourself into ‘overwatch’ so you can counter when an enemy moves, attack, or use an item. An enemy squad is there too, and you take it in turns to spend Action Points on your choice of abilities. You have your squad of heroes, and you jump into differently terrained maps. Fort Triumph is a turn-based strategy game, and anyone who’s fallen under the spell of X-Com and Heroes of Might & Magic will be right at home here (as a note, that’s not what we butted against: we love the genre, and would probably tuck it into our top three).
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